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Showing posts with the label volume

LiS BtS - Firewalk Intermission animation

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Not sure if its a rave or a punk rock show now.. Full version over at Youtube https://www.youtube.com/watch?v=n-Pe6v_7HFE Camera switches all done in Blender using markers and assign to the camera as one seemless render. Importing animation into blender was pretty straight forward. Imported as an action which made it it easy to compose/reset/edit using the NLA. Bit of a learning curve to use but it made sense after a while and found it easy to split sections and edit to fit the camera switches. Volume lights and density in eevee are a life saver.. so fast. Glows are so nice.. but still need light/lens flares in eevee. These where added in After effects.

LiS BtS - Firewalk show encore alternative

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Just a alternative edit/change :) timey wimey stuff..

LiS BtS - Firewalk show encore

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Messing around with the principled volume, lights and glows in Blender Eevee. Seeing the volume scatter in real time makes adusting and changing so much better. Render result in eevee is very nice and usable. In cycles not so much as there will be a LOT of noise even with denoise,

Blender 2.80 Eevee - Testing the waters

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Been playing around with Blender 2.8, figuring out what the new commands do where the old commands have moved etc. It is a big change in the user interface but so far its making sense for me. Big thing to remember, it changes almost nighty and is in alpha . And don't save over any 2.7x work using 2.8. I did it once, and the blend file refused to open in 2.79, so be careful. Eevee is like viewing your 3d world in a game engine.. So like unreal, unity etc. It FAST! You can preview changes real time and make creative decision a lot quicker based on the visual feed back you get instantly! Love it! I can see straight away the results i want and the quality is near production ready, for my needs anyway. :) There are some things not working yet: Plane emissions only show a glow, no light. Area lights work fine but show up as a point in volumetric areas. Some issues with transparency. Image with an alpha will show a dark shadow. Even when the alpha is not connected via nodes. ...