Posts

Showing posts with the label blue butterfly

LiS 3 - Larp Break

Image
 Yeh kinda went all Disney on this.. :) Made in Blender and Photoshop for some tweaks.

LiS - Max Chloe Dancing video

Image
Originally wanted a loop of Max and Chloe dancing, but got carried away :) Youtube link

LiS - Max's true colors animated

Image
 Short animation showing Max going through some emotional auras. Added a butterfly cause why not :)  

LiS - Rise and Fall video

Image
The girls having some fun. Youtube link Fun to setup in Blender. Using volume, translucency, particles, DoF, Cloth sim. Rendered in Eevee.  

Happy new year 2020!

Image
Happy new year 🎉.. traditionally late as i needed a few days to recover!:) Wanted to add some animated fireworks on a older static piece i did 2 years ago. Started off well and finished quickly.. then i started animating the characters and got carried away. All done in Blender using Eevee. Post in Premier. Higher rez video below  Some issues: Subsurf modifier makes the render speeds jump up astronomically. Went from 5 sec per frame.. to 30 sec per frame. Transparency modes other then clipped shows up in volumes. Odd reflection issues.

LiS - Title spinning cube thingy..

Image
Spinning logo cube thingy following @maisam_hosaini nice tute. Added my own LiS spin on things.  This needed a cycles render to properly capture the reflections/refractions..but got impatient, done in eevee with some limitations. You can see the beveled edges of the cube are showing through the title planes as it spins. Not sure why.. but its quick and hardly noticeable. Also the distortion isnt quite there.

Life is Strange - Rainy Daze animation

Image
This started as a quick Cycles to Eevee conversion practice. But Eevee makes animating so much easier and responsive i got carried away :) First it was a quick window pan.. then i thought i got the whole room to use. One thing led to another,, Procedural animated rain texture bashed together after watching @chiu_hans rain video. Lcd pixel texture by @100drip  

LiS BtS - Memories animation

Image
Animation didn't take too long surprisingly..  Youtube link https://youtu.be/A-u4OsMRXK0 Still getting used to the dope and graph editors in Blender. Love the cycles and noise modifiers.   Particle system used for leaves and grass and butterfly.  Cloth sim for flag.  Some volumetric for fog effects.  Sounds from free web sites.  VO from the game.

LiS BtS - Wip test render using Blender Eevee animation

Haven't come up with a title yet... The particle system grass and leaves are already animated so is the cloth flag.. So just added some movement to Max and Chloe and butterfly and made a short video.

LiS BtS - Wip test render using Blender Eevee

Image
Revisited an older cycles scene and rendered in Blender Eevee. Shadows are tricky in eevee as you have normal and contact shadow options. Also what i found when i enabled high bit depth and soft shadows render times doubled, but shadows did look nicer. Cycles scene that took 30min before, rendered in eevee in 15sec. Particles system used for grass and leaves, cloth sim for flag. As a lot of the elements are moving i may do a quick animation.  

LiS - Junkyard Queens

Image
LiS Junkyard Queens. Yeh added Rachel cause feelings.. Happy easter.

LiS - Max now with Chloe update

Image
Lesson learned.. Don't listen to a playlist that includes LiS tracks when working on a piece. 1. Adding final touches to original idea... 2. LiS tracks play... This.. this needs Chloe. Yes makes sense.. WIP test render

LiS - Max being Max

Image
Feeling introverted, self-conscious, anxious, clumsy and cute... might rewind time and delete later.. idk. WIP test render after seeing a cool anime pic on the internets. I must of deleted it but recall enough that it was a young lady holding a camera sitting in front of a derelict tram/bus.