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Showing posts with the label max caulfield

LiS - Double Exposure - Happy Hellaween!

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 Max Zombie!

LiS - Double Exposure - Max Coat changes

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 Quick animation showing the various coat outfits

LiS - Double Exposure - Max animation test

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Quick test of importing an animation. Was some errors loading (bones not found, maybe its the armature im using) But it seems to play ok with no glaring issues.    

LiS - Double Exposure Max model

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Quick texture render test in Blender Eevee. Max in PJ's.😀 Hair is much more detailed with strands. Eyes are Unreal built in shader like previous games, so had to dodgy up a blender shader with mask.  Model comes with full head shape keys.

LiS Double exposure - take my money animation

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Forgot to upload this quick animation:

LiS Double Exposure

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  Design process @DeckNineGames : Q: How to make #MaxCaulfield look different but still Max?  (Weeks of brain storming, hundreds of concept art designs)  A: Beanie..  Me: Shut Up And Take My Money!  Cant wait for more Max!    

LiS - Golden Hour Max animated

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Max never misses golden hour with rewind power. Just a short animation :) Done in Blender. Youtube link  

LiS - Golden Hour Max

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 Golden hour is best hour. Done in Blender.

LiS - Max Chloe Dancing video

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Originally wanted a loop of Max and Chloe dancing, but got carried away :) Youtube link

LiS - Max Chloe Dancing renders

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 Just some test renders, will prob animate this when i get time.

LiS - Max's true colors animated

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 Short animation showing Max going through some emotional auras. Added a butterfly cause why not :)  

LiS - Max True Colors some more

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 Just some more colors.. Might see if i can animate it later.

LiS - Max True Colors test

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 Into a 5 day covid lockdown here.. after 450 days without a case all it took was some fly in mine worker to screw us. Good news is i got the first dose phizer 2 weeks ago. Got some time to play some games and mess around in Blender.. Quick test.. Max's true colors effect?     

LiS - Chloe's Diary

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Made this small comic when LIS Before the Storm just released and we found out Chloe kept a diary.. only posted the first page and forgot to post rest.    

LiS - Rise and Fall video

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The girls having some fun. Youtube link Fun to setup in Blender. Using volume, translucency, particles, DoF, Cloth sim. Rendered in Eevee.  

Happy Hellaween - Spoopy Max

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 Happy Hellaween! Spoopy animated Max. Spoopy Max

LiS - Valentines at Two Whales

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Finally has some time the animate and render a longer version in Blender eevee. Tried out the new mantaflow sim for the steam.. worked well but is fiddly to get what you want. Youtube link: https://youtu.be/1nbLfH_BlKw LiS - Valentine Diner

Happy Valentines.. Late!

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Yeh i'm late, but its the thought that counts! 😅 Small section test render, as usual i went overboard and the final render would take a tad longer. 🤯 Diner Valentine

Happy new year 2020!

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Happy new year 🎉.. traditionally late as i needed a few days to recover!:) Wanted to add some animated fireworks on a older static piece i did 2 years ago. Started off well and finished quickly.. then i started animating the characters and got carried away. All done in Blender using Eevee. Post in Premier. Higher rez video below  Some issues: Subsurf modifier makes the render speeds jump up astronomically. Went from 5 sec per frame.. to 30 sec per frame. Transparency modes other then clipped shows up in volumes. Odd reflection issues.

LiS BTS - Merry Christmas, Happy Holidays!

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Merry Christmas, Happy Holidays.. Wanted to add some snow to a older static image.. Should of been quick and easy. It was done in Blender Cycles, but that was overkill for a image not requiring ray tracing. So quickly converted to eevee, added the falling snow, then i got carried away and animated everything :) Its a little rushed so may revisit to smooth it out and render in better resolution :) Higher rez video below..