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Showing posts from February, 2019

BtS - Quick render test using Depth of Field

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Quick test render of a WiP using DoF in eevee.  The instant results of adjusting DoF is so nice.   Went a bit overboard to obscure the background as the final work inst ready yet. 

Blender - Principled Hair test

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Tried out Blenders new hair shader.. that meant diving back into particle hair system. Actually found working with particles hair easier when i last used it, quickly created this style, recognize it? One hair node gives amazing results and cuts down on work creating a shader to match. Cant lock down blonde tho.., says it should be around .25 melanin. Tried a few different values. :)