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Showing posts from July, 2019

LiS BtS - Memories animation

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Animation didn't take too long surprisingly..  Youtube link https://youtu.be/A-u4OsMRXK0 Still getting used to the dope and graph editors in Blender. Love the cycles and noise modifiers.   Particle system used for leaves and grass and butterfly.  Cloth sim for flag.  Some volumetric for fog effects.  Sounds from free web sites.  VO from the game.

LiS BtS - Hollywood dream, happy bday Rachel

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Forgot to post this yesterday... Happy Birthday to Rachel Amber. 🎉🎁 The girl that fascinated us in Life is Strange - Who was Rachel Amber we asked. Rachel was then revealed to us in her full glory in the wonderful Before the Storm Hair was done with particles and using the principled hair shader.. Not very good at styling hair :P

LiS BtS - Wip test render using Blender Eevee animation

Haven't come up with a title yet... The particle system grass and leaves are already animated so is the cloth flag.. So just added some movement to Max and Chloe and butterfly and made a short video.

LiS BtS - Wip test render using Blender Eevee

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Revisited an older cycles scene and rendered in Blender Eevee. Shadows are tricky in eevee as you have normal and contact shadow options. Also what i found when i enabled high bit depth and soft shadows render times doubled, but shadows did look nicer. Cycles scene that took 30min before, rendered in eevee in 15sec. Particles system used for grass and leaves, cloth sim for flag. As a lot of the elements are moving i may do a quick animation.  

LiS BtS - Dungeon Master

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Steph the dungeon master..  Been watching Strange Things 3 and love the D&D references in the series. Nothing special about the render, particle hair used for the grass, flowers. Volumetric for the fog.